Sprint Specific Advice
tip
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What is a good sprint time? Is my sprint time good?
"Good" is subjective but here are some general guidelines:
No delay (Jstris, TETR.IO) | Slow (Puyo Puyo Tetris) | |
---|---|---|
Pro | 20 sec | 35 sec |
Experienced | 25 sec | 38 sec |
Intermediate | 30 sec | 47 sec |
"decent" | 44 sec | 60 sec |
beginner | 80 sec /1:20 min | 2:00 min |
new | 3 min+/ DNF | 3 min+/DNF |
Sprint openers
You should not rely on sprint openers. You should be able to sprint from any starting bag (exception being "SZ" openers)
You should be able to figure out your own "sprint openers" by playing the game and watching people better than you play. Do not rely on sprint openers as it will impact your rate of improvement.
(Note: Do not use versus openers in sprint)
(Note: sprint openers are different from versus openers).
What is good finesse/what should my finesse be in sprint
note
The finesse value in most games are finesse faults.
If you care about finesse aim for 0, otherwise it doesn't really matter, try and keep it under 15~.
6-3 vs 9-0 vs 0-9 vs freestyle stacking for sprint
Style | Pros | Cons |
---|---|---|
6-3 | More opportunities for better KPP | More difficult to maintain |
9-0 | Easier to maintain | Requires much more thinking to get low KPP |
0-9 | Don't use this | Has higher KPP than right well (9-0) |
freestyle | Allows for the lowest KPP and most possibilities | Hardest style of stacking to be fast at by far. Clearing lines requires much more mental processing power. Really bad on games with line clear delay |
Any other style of stacking,3-6, 5-4, 7-2, 8-1 etc are bad and don't matter.
How do I lower KPP? What KPP should I aim for? (Sprint)
Perfect finesse is basically a requirement of low KPP.
A good KPP to aim for in sprint is 3.0 KPP. The best players can get under 2.6 KPP.
Some things that can help lower KPP:
- Hold less.
- 6-3 stacking can make it easier to get lower KPP. (Note: that this does not mean 6-3 is the best way to get low KPP)
- Learn about advanced techniques like das preservation, rotating less, and think A LOT.
Like stacking there isn't a definitive way of getting good, just practice and be analytical.